/*
 * Copyright (C) 2021-2022 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "socket_state_base.h"

namespace OHOS::NetStack {
SocketStateBase::SocketStateBase() : isBound_(false), isClose_(false), isConnected_(false) {}

void SocketStateBase::SetIsBound(bool isBound)
{
    isBound_ = isBound;
}

void SocketStateBase::SetIsClose(bool isClose)
{
    isClose_ = isClose;
}

void SocketStateBase::SetIsConnected(bool isConnected)
{
    isConnected_ = isConnected;
}

bool SocketStateBase::IsBound() const
{
    return isBound_;
}

bool SocketStateBase::IsClose() const
{
    return isClose_;
}

bool SocketStateBase::IsConnected() const
{
    return isConnected_;
}
} // namespace OHOS::NetStack
